#ifndef _SHELL_ACTIVITY_BEAN_H_
#define _SHELL_ACTIVITY_BEAN_H_

#include "Beans.h"
#include "Message.h"
using namespace std;
class Activity : public Bean
{
	public:
	Activity();
	~Activity();
	void reset();
	Activity* clone();
	//活动id
	int32 activitId;
	
	bool read_from(ByteBuf& buf);
	bool write_to(ByteBuf& buf);
};

#endif
